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AI Insights · Timothy · July 2022

Top 5 Anime Games on Android in South America: Q2 2022

Discover the performance trends of the top 5 anime game apps on the Android platform in South America during Q2 2022, based on data from Sensor Tower.

Top 5 Anime Games on Android in South America: Q2 2022

Throughout the second quarter of 2022, several anime games have made significant impacts on the Android platform in South America. Here, we take a closer look at the performance of the top 5 anime games: Saint Seiya Awakening: KOTZ, Yu-Gi-Oh! Duel Links, The Seven Deadly Sins, Captain Tsubasa: Dream Team, and DRAGON BALL Z DOKKAN BATTLE. The data, provided by Sensor Tower, reveals intriguing trends in weekly downloads, revenue, and active users.

Saint Seiya Awakening: KOTZ experienced a notable fluctuation in weekly revenue, starting the quarter at around $45.6K and peaking at $47.9K in early June before declining to approximately $29.9K by the end of June. Weekly downloads for the game remained relatively steady, averaging around 2.9K, with a slight peak of 3.6K in late May. The weekly active users saw a gradual decrease from 234K to 185K over the quarter.

Yu-Gi-Oh! Duel Links showed a varied revenue pattern, beginning with $34.8K and seeing a high of $38.9K in late May. This game's downloads started strong at 19K but saw a gradual decline to about 15.5K towards the end of the quarter. Active users for Yu-Gi-Oh! Duel Links fluctuated, peaking at 208K in mid-April before settling around 165K by the end of June.

The Seven Deadly Sins had an erratic revenue trend, starting at $14.5K, peaking at $39.6K in early June, and ending the quarter at around $20.2K. Downloads for the game were stable, averaging about 14K, with a peak of 17.2K in mid-June. The active user base showed a steady increase, starting at 99.3K and reaching up to 118K by early June before stabilizing at around 102K.

Captain Tsubasa: Dream Team saw a steady climb in revenue, starting at $13.3K, dipping slightly, and then peaking at $20.4K in late June. Downloads mirrored this trend, starting at 5.5K and peaking dramatically at 14.6K in early June. Active users for Captain Tsubasa also showed growth, beginning at 19.5K and reaching 27K by early June before stabilizing around 18.8K.

DRAGON BALL Z DOKKAN BATTLE exhibited significant growth in downloads, starting the quarter at 49K and reaching a peak of 137K by mid-June. Revenue trends were more volatile, starting at $11.7K, peaking at $13.8K in late April, and then seeing a decline to around $3.3K by the end of June. The weekly active users saw a consistent rise, beginning at 190K and peaking at 251K by mid-June before ending the quarter at around 248K.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022